MEGA MAN ZERO
Developer: Inti Creates
Mega Man Zero is underwhelming. Slight balance issues, mundane stages and lackluster number of different enemies. It’s your poor version of an X game on the Game Boy Advance with adventure elements. Bosses don’t exist outside of text at all, until you meet them in their stages, which you probably had to repeat multiple times for no reason.
For a handheld game, it really isn’t that bad, but leaves a lot to be desired. If you’re bored out of your mind and you literally don’t have anything else to do, maybe play this. Or don’t, it’s not life-altering. Maybe when copying gameplay from other popular titles, make sure your game stands out. MMZ doesn’t.