MEGA MAN II (GAMEBOY)

MEGA MAN II (GAMEBOY)
Developer: Japan System House
 

While this game is definitely the worst of the Gameboy titles, it’s not horrible. However, the high-pitched music accompanied with bad controls, shoddy level design and easy Robot Masters leave a fallacious taste in your mouth. Quint doesn’t make any sense as a concept, and you end up literally killing Wily at the end, neglecting laws of robotics.

 

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Brett
Brett

Mega Man II is nothing more than a bootleg masquerading as an official title. Nothing, and I repeat, nothing is good here.

The first thing you’ll notice is the godawful soundtrack. Iconic themes have been replaced with an ear-piercing noise that makes you want to stop playing immediately.

The graphics may initially look passable, but you will quickly notice how many sprites are poorly redrawn and poorly scaled. Mega Man’s head is misaligned when sliding, which doesn’t make sense since the rest of it is identical to the NES version.

The level design is easy and haphazard, allowing you to blow through it without thinking whatsoever. Enemy Placements have no thought behind them whatsoever.

If you want to try the Game Boy series, skip this. It’s the worst official classic game by far. The best praise I can muster is that it’s functional.

Game Rating
0,7
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