This version of Mega Man is a mix of 4 and 5. An attempt to bring Mega Man to as many handheld consoles as possible. Sadly, this is what happens when you give a random company the rights to do so. Stages selected for this title make no sense. You’ve got Cossack’s castle without Cossack: Toad Man and Wave Man have taken over it instead. Wily’s Castle is actually Quick Man’s stage. None of the Robot Master weapons do you any good, because the buster kills everything in the same amount of hits.
The screen estate is minimal and wasn’t scaled properly for the display. This results in constant camera issues: The screen goes up every time you jump. You can move the camera around yourself, but it doesn’t really do much else but slow the gameplay down.
Sprites are inaccurate and Robot Masters just jump around like maniacs. The levels chosen for the game are horrid, stages like Star Man and Quick Man make no sense in such a small screen estate. Nothing feels right, but for some odd reason I still had some fun playing this. If you feel adventurous, give it a go.