Mega Man 5 is a good game, however it’s not a good Mega Man game. Enemies either run from you or scroll off the screen and in fact, they don’t even challenge you in any real way. Stage design and layouts are good, but with lackluster enemy designs there is nothing to brag about. Physics are kept constant and they are up to par with Mega Man 4. Graphics look sweet and the overall feel is right.
Sadly, Mega Man 5 falls apart due to the charged buster mechanics. 95% of the enemies die in one hit, and the charge brings the game into its knees. Weapons are horrible and of no real use in comparison. Robot Masters could have been improved as well. If you need an easy introduction to Mega Man, maybe this title would be a good place to start, but in my opinion this game doesn’t belong in the Mega Man franchise. Mega Man 5 is just like any other Capcom game on the NES, it even shares the engine with Darkwing Duck. Makes you wonder which game was more important to Capcom at the time.