Will you evaluate such and such?


If it has Mega Man in the title, most likely. Z and ZX games are questionable at this point. Battle Network will not be featured on my channel. If you’d like to pledge a game for me to evaluate, head to my Patreon. Note that Patreon prices have gone up due to high traffic.


Will you evaluate ROM hacks?


The problem with ROM hacks is that they are based on existing titles that have already been evaluated. The only things left to critique would be placements, new layouts and/or small tweaks. Most of the time ROM hacks aren’t worth playing. At this point there is no need to evaluate any common hacks. Games like Rockman CX however seem more approachable.


I’m making a fan game and I need your help.


I’m not going to make you a personal summary of my knowledge. I have over 200 videos on my Nico Evaluates playlist. Start watching now and you’ll eventually learn a lot. There is no such thing as free personal help. If I’m going to devote my own hours, you need to have an excellent product in your hands that I’d be happy to invest my time into. If you’re confident enough that you’re not wasting my time, show me a clip of your game. If you don’t hear from me, get back to work. So far Unlimited and Rock ‘n Roll are the only games I’ve been a part of and for a good reason.


“You’re biased.”


There is no such thing as an unbiased reviewer. I try to keep my personal opinions out of the rankings. You need to find the right person to watch and listen to. Someone who shares the same mindset as you. If my critique makes sense to you, you’ve found your reviewer. If it doesn’t, keep moving and don’t look back. It wasn’t meant to be. In some cases, the person telling me how biased I am, hasn’t watched most of my videos and most likely doesn’t have a clue about my background or my opinions outside of one episode. I don’t have a solution for this statement. The solution is within your own grasp.


You’re ridiculously harsh and impolite. 


NE is a show that is a mixture of entertainment and critique. This blend is perfect for videos that hook people in. Nothing I say should ever be taken personally. If you’re a delicate wallflower, that’s your problem of not knowing how to deal with criticism. People poke ‘fun’ at me occasionally too, but that’s not something I spend my days thinking about; I’d need to respect them first to listen to their feedback. In the current day and age of mindless journalists, we don’t have enough honest and authentic critics out there. I don’t have a problem telling you how it is.


Most developers don’t like critique because they feel like something they created is being smashed into pieces in front of an audience. If you put something out there, make sure you’re ready to accept criticism on your product. Nothing I say is personal and it’s purely out of love towards our favorite franchise. In my opinion, you can’t learn much from overly positive feedback. Never ask a known positive person for critique. Never ask your relatives what they think about something you’ve made; They’ll always compliment you. Ask someone who doesn’t have a problem with being honest. That is one excellent way to improve. You need to ask yourself if you want to live in denial, or improve your game? If my content offends you, it’s not for you. Developer or not, the same guideline applies for both.


You can’t review games if you’ve never developed your own.


Yet I can taste your food and tell you if it’s horrible. I can tell you’re not a good builder if my roof collapses. Idiotic examples, but the point is that you don’t need to be a chef to taste food. You need to understand what good food is and what makes it a reality. Usually game reviewers and critics don’t make games. They play and test them. Your argument makes no sense. A good critic presents their feedback in a way that exceeds the developers knowledge of design in some cases. Testers are valuable to developers, because sometimes you can’t see your own product in the way someone else might. You become blind to your own mishaps.


The critic needs to know most of what makes a good game and maybe even exceed the developers knowledge in the subject, but the critic doesn’t necessarily benefit from making their own game. That’s development experience, not critiquing experience. In some cases it might help, but it’s not correlated between the two. I know for a fact I can’t make a good game if I tried today. It’s not something I’d devote my time into.


How did you become a critic?


Accidentally. I was never into playing games in the way they were presented to me. I was trying to break the games and I was good at seeing what was wrong with them at an early age. I’ve never truly enjoyed a game because of this. I don’t wait for new games or get “hyped” about any releases. I’m too old. I don’t even play games almost at all anymore outside of the episodes, but I still have the eye for criticism. It was natural for me to start looking at Mega Man fan games, since it’s the franchise I follow the most, and understand the best. My first Mega Man experience was with Mega Man 4 when I was just four years old.


Can I talk to you or be part of your community?


I’d rather you just talked to me instead of asking if you can talk to me. Don’t expect any rapid responses, but you can find me in the Snupster Discord.


What’s the deal with the cheesy intro and the pretentious video thumbnails?


Exactly this. You asked. An intro for a video needs to be memorable, easy to hum to or easy to remember. It should also tell you the content of the video as fast as possible. It sticks with people and they’ll automatically memorize the whole thing. It becomes its own phenomenon. Why do you think people keep repeating the intro to each other? Better yet, every time they do, they are reminded of the show. It’s a snowball effect and one of the main principles of creating a good intro.


I see a game already ranked in this page, but the final episode never aired. Did I miss the episode?


No. I have to post the game summary on my website before I render the final episode, so that I can have the summary in the final episode. If you already see the game ranked, congratulations for opening the site at a very convenient time. The episode will follow in a few hours/days.


Many games have the same score. What is the order from best to worst of these games?


They are already ordered from best to worst. The first game that has 0.0 stars is better than the last game with 0.0 stars for example.


This website looks like garbage on mobile!


That’s not a question, but I’ll be redoing the site at some point in the near future. The game rankings especially are only available on a desktop for now. I haven’t had the time to make a game list that would be easily accessible with a mobile device.